![]() Can’t say one is stronger or better than the other, so let’s call it a tie.īoth have the same feel, but Rock Band moves the right hand to blue instead of staying on yellow, providing much-appreciated variation in a hugely long song. A missing pedal note here, an added red note there, etc. Where one leaves something out, it makes up for later with something else. Either way it’s a slow-ish song not really meant for an awesome drum experience. ![]() In this case World Tour uses yellow where Rock Band 2 uses green, and the latter throws in a few more notes in the fill section. Realistic setup or not, we want to use the kit we paid for, so this one goes to Rock Band. Uh, let’s go with a tie.Įxtremely similar with one small (but crucial) difference – Rock Band adds the blue note while World Tour keeps you on red and yellow the whole time. World Tour is a bit harder in our opinion, but it’s a tough section on either game. Sony has announced that the instruments for rhythm-based games will work universally across the board on PlayStation 3. Great example of two very different ways to lay out the same song. PS3 'Rock Band 2', 'Guitar Hero: World Tour' instruments interchangeable. Both are challenging sets, but again the new drum kit offers a better illusion of real drumming. Total opposite of Everlong – now World Tour is harder with more yellow notes and variation than Rock Band. ![]() Thus, we’re going with Rock Band on this one.Īlmost identical structure, but World Tour’s extra input (the second cymbal, colored orange on the bar) makes you feel a bit more like a drummer than Rock Band’s always-ambiguous blue note that tends to change into whatever the song requires. World Tour leaves out a lot of the foot pedals seen on the right. Guitar Hero III was known for being a helluva lot harder than Rock Band, but from the looks of it Everlong on Hard is far harder on Rock Band 2.
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